New online tools for training and teaching
What is a LMS?
For the last several years the professional virtual learning space has been dominated by learning management systems (LMS for short). These are software applications for creating, managing, testing, and tracking of eLearning programs. Most modern LMSs are web-based and usually hook to a database to track users and manage course content. There are several systems (like Moodle) that have open source license agreements. We like Moodle!
Most LMS features include:
- Centralized and automated administration
- Users management of roles, courses, instructors, reports
- Self-guided courses
- Tools for creating and delivering learning content
- Consolidation of functions on a scalable web-based platform
- Personalized content
- Methods for re-purposing of course content
LMS for Colleges and Universities
Here are some basic features of a college learning management system:
- Manage users, roles, courses, instructors, facilities, and generate reports
- Course calendar
- Student messaging and notifications
- Assessment and testing
- Display grades, scores and transcripts
- Blended course delivery
LMS for Corporate Training
- Auto-enrollment (enrolling staff in courses when required according to predefined criteria, such as job title or work location)
- Manager enrollment and approval
- Determining prerequisites
- Performance tracking
- Tools to identify skill gaps at departmental and individual level
- Grouping of students based on location or other criteria
What Is Rapid eLearning?
The simplest and most ubiquitous (and maybe notorious) example of a rapid learning tool is Powerpoint. Some people may feel that putting a Powerpoint file online is eLearning. Others (including many students) feel the richness of face to face interaction is not encapsulated in an online Powerpoint slide presentation. Now we haved moved beyond Powerpoint. New rapid eLearning tools can be a powerful and engaging way to deliver training. These tools use rich media technology like live video chat, streaming video, forums or even game design to offer users imteractive, collaborative activities and hands-on challenges.